Minecraft Snapshot 22w15a Includes New Ranged Attack for the Warden
A new Minecraft snapshot was released on Wednesday. The snapshot contains plenty of bug fixes and also new features. The Wild Update is almost nearing its full release. It’s expected to arrive later this year. Snapshots and pre-release betas are being constantly delivered by the Mojang team to ensure that players could get a taste of the full release.
A terrifying new feature for the Warden was also added in the snapshot. If you think the Warden is scary and powerful already, just wait until you see the new feature which gives the Warden a terrifying ranged attack. The attack emanates from the Warden's chest core, which fires a supersonic wave attack. What, you think you can just tower up blocks and cheese the Warden? Nope. not today.
Here is the full changelog for Minecraft: Java Edition Snapshot 22w15a below.
New Features
Added advancement “When the Squad Hops into Town” for getting each Frog variant on a Lead
Added advancement “Sneak 100” for sneaking near a Sculk Sensor or Warden to prevent it hearing you
Added a new ranged attack to the Warden
Warden Ranged Attack
Building up high, hiding behind walls or being out of range of their powerful melee attack will cause Wardens to switch to their ranged attack
Their rib cages will open up to shriek a sonically charged ranged attack that can penetrate walls
22w15a Changes
Added Darkness effect to “How Did We Get Here?” advancement
Allays have a natural health regen of 2 health per second
The main menu background now shows a Wild Update panorama
Mud generates all the way from the surface down to stone in Mangrove Swamps
Tall Mangroves are far more common than Short Mangroves in Mangrove Swamps
Moss Carpet generates on top of Mangrove Tree’s roots
The Wandering Trader will now sometimes offer Propagules for sale
A previous change to Noteblocks that only Wool and Wool Carpets would block the sounds has been reverted
Wardens can now sniff you from further away
The vertical range Wardens get angry at a target while sniffing is now 20 blocks instead of 6 blocks
Vibration Changes
Carpets, like Wool blocks, will now dampen the vibrations caused by their placing, breaking or dropping as items
Carpets now also dampen the vibrations caused by running and jumping over them
22w15a Technical Changes
Removed item_delivered_to_player advancement trigger
Added thrown_item_picked_up_by_player advancement trigger
Added avoid_vibration advancement trigger
Added sonic_explosion particle
Advancements
thrown_item_picked_up_by_player
Triggered when a player picks up an item that was thrown by an entity
Conditions:
player — a predicate for the player picking up the item
entity — a predicate for the entity that threw the item
item — a predicate for the item
avoid_vibration
Triggered when a vibration event is ignored because the source player is holding the sneak key
Conditions:
player — a player for which this trigger runs
Game Events
Renamed game event tag ignore_vibrations_on_occluding_block to dampenable_vibrations
Added block tag dampens_vibrations to indicate blocks which will not trigger vibrations when placed, broken or stepped on
Renamed item tag occludes_vibration_signals to dampens_vibrations item tag as well
Fixed Bugs in 22w15a
Glow lichen cannot be placed on the side of 8 layers of snow
Vines cannot be placed on the sides of soul sand
The word 'ingot' within the 'Serious Dedication' advancement description is improperly capitalized
Sleeping in a custom dimension with 'natural' set to false causes crash
The word 'villager' within the 'Star Trader' advancement description is improperly capitalized
Sculk shriekers replace water blocks
The inside texture of mangrove roots darkens when solid blocks are placed adjacent to them
Unexpected culling of inner sculk shrieker faces
sculk_charge cannot be used in /particle command
Vines, glow lichens, and sculk veins cannot be placed on the side or top faces of mud
Mangrove Roots cannot be composted
Map color for mangrove sign and mangrove wall sign is incorrect
You can't open the boat with chests without a shift, even when you can't get into the boat
Activated sculk shriekers fail to summon the warden when broken
Darkness pulsing option is not saved
Inconsistent shading in boat item sprites
Warden despawns when far away
Mangrove stairs come after nether wood stairs in the Building Blocks tab
Allay can be pushed around with {NoAI:1b}
New advancement names are not properly capitalized
Warden can be pushed when emerging and digging
Mangrove trees don't replace certain blocks with roots
Recovery compass isn't sorted with regular compass in creative inventory
You can use a Recovery Compass on a Lodestone
Growing a Mangrove Tree with bone meal creates a ghost block
Game crash related to the frog occurred (Accessing LegacyRandomSource from multiple threads)
Mangrove roots sometimes don't generate waterlogged when generating within water
Cave carvers don't cut through mud
Mangrove Leaves do not drop from Silk Touch tools
Water got removed after waterlogged Mangrove Propagule grows
Top of Sculk Shrieker model is vertically squished
Warden can forget a target it just roared at
Powering a beacon disconnects player from server
Harsh chunk borders appear when upgrading a 1.18.2 world
Chance to have mangrove roots not waterlogged when growing from a sapling while underwater
The Birthday Song advancement description is incorrectly capitalized
note_block is inconsistently spelled as noteblock in the allay_deliver_cake_to_noteblock advancement
UUID launch argument required
The 'You Got a Friend in Me' advancement is incorrectly presented in the past tense
Mangrove Log and Mangrove Planks don't spawn in bonus chest
Can't plant sugar cane on mud
Can't plant bamboo on mud
Can't plant big dripleaf on mud
Overworld vegetation cannot be placed on muddy mangrove roots
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